Raid Mechanics

See what mechanics MistakeMate analyzes for each raid tier

About Mechanics Analysis

MistakeMate automatically analyzes WarcraftLogs reports to detect mechanic failures and player mistakes. Below you can see exactly what mechanics are being checked for each boss encounter.

Deaths
Player deaths and near-deaths

Damage Taken
Avoidable damage events

Collective Fails
Group coordination issues

Custom Logic
Boss-specific mechanics

The War Within - Liberation of Undermine

Current tier with comprehensive mechanic analysis

Active Analysis

This tier is fully supported with detailed mechanic tracking for all boss encounters.

Vexie and the Geargrinders

No mechanics analysis available

Cauldron of Carnage

No mechanics analysis available

Rik Reverb

No mechanics analysis available

Stix Bunkjunker
Rolling Rubbish
Ball Expired
Rolling Rubbish debuff expired without being used
Custom
Rolling Rubbish
Small Ball hit boss
Small Rolling Rubbish ball hit the boss
Custom
Rolling Rubbish
Medium Ball hit boss
Medium Rolling Rubbish ball hit the boss
Custom
Bombshell
Rolling Rubbish Hit Bombshell
Rolling Rubbish ball hit a Bombshell causing explosion
Custom
Sprocketmonger Lockenstock
Unstable Shrapnel
Mine exploded by player
Player triggered an Unstable Shrapnel mine
Custom
Unstable Shrapnel
Mine chain explosion
Mine exploded within 1.8s of another mine
Custom
Polarized Blast
Mine timed out (Collective Failure)
Mine exploded due to timeout – collective group failure
Collective Fail
Beta Launch
Knocked off after Beta Launch
Player knocked off platform after Beta Launch cast
Custom
Gateway
Gateway too early (fell off)
Player used Gateway too early and fell off platform
Custom
Gateway
Gateway slightly early (fell off)
Player used Gateway slightly early and fell off platform
Custom
Void Barrage
Hit by Void Barrage Orb
Player took damage from Void Barrage Orb
Damage Taken
Jumbo Void Beam
Death to Jumbo Void Beam
Player died after taking Jumbo Void Beam damage
Damage
Blazing Beam
Death to Blazing Beam
Player died after taking Blazing Beam damage
Damage
One-Armed Bandit
Fixate
Fixating Add Exploded on Player
Fixating add exploded on a player
Custom
Premium Currency Coil
Death after clicking Premium Currency Coil
Player died after taking Premium Currency Coil damage
Damage
Pay-Line
Death to Pay-Line (rolled over)
Player died after being hit by Pay-Line (coin)
Damage
Pay-Line Circle
Death to Pay-Line Circle
Player died after being hit by Pay-Line Circle
Damage
Withering Flames
Death to Withering Flames debuff
Player died after taking Withering Flames damage
Damage
Traveling Flames
Death to Traveling Flames
Player died after taking Traveling Flames damage
Damage
Mug'Zee, Heads of Security
Unstable Cluster Bomb
Unstable Cluster Bomb (collective fail)
Collective failure: Unstable Cluster Bomb was not soaked by enough players, causing raid-wide damage or wipe.
Collective Fail
Goblin-Guided Rocket
Goblin-Guided Rocket (collective fail)
Collective failure: Goblin-Guided Rocket was soaked by fewer than 5 players, causing raid-wide damage or wipe.
Collective Fail
Mug'zee Enraged
Mug'zee Enraged (collective fail)
Collective failure: Mug'zee became enraged due to a group mistake, resulting in increased boss damage or a wipe.
Collective Fail
Mine
Death after popping mine
Player died triggering a mine
Damage
Frostshatter Spear
Death to Frostshatter Spear
Player died after taking Frostshatter Spear damage
Damage
Frontal
Death to frontal in prison
Player died after taking frontal damage while in prison
Damage
Stormfury
Death to Stormfury stun
Player died standing in Stormfury stun swirlie
Damage
Electrocution Matrix
Death to Electrocution Matrix
Player died standing in Electrocution Matrix line
Damage
Molten Gold Knuckles
Death to Molten Gold Knuckles frontal
Player died standing in Molten Gold Knuckles frontal
Damage
Gallywix
Cuff Bomb
Death with Cuff Bomb
Player died while having Cuff Bomb active
Buff
Juice It!
Juice It! not interrupted
Gallywix successfully cast Juice It! without interruption
Cast
Shock Barrage
Shock Barrage not interrupted
Gallywix successfully cast Shock Barrage without interruption
Cast
Wrenchmonger
Wrenchmonger not soothed
Wrenchmonger was not properly soothed
Buff
Giga Blast Residue
Hit by Giga Blast Residue
Player took damage from Giga Blast Residue
Damage
Cratering
Death to Cratering
Player died standing in Cratering circle
Damage
Giga Blast
Death to Giga Blast
Player died standing in Giga Blast beam
Damage
Mayhem Rockets
Death to Mayhem Rockets
Player died after taking Mayhem Rockets damage
Damage
Blazes
Death to Blazes
Player died after standing in Blaze line
Damage
Boss Aggro
Death to boss aggro
Player died taking boss aggro on pull
Damage
Bad Belated Boom
Death to Bad Belated Boom
Player died after taking Bad Belated Boom damage
Damage
1500-Pound Dud
Death to 1500-Pound Dud
Player died after clicking 1500-Pound Dud
Damage
Haywire Workshop
Death to Haywire Workshop
Player died after taking Haywire Workshop damage
Damage
Bigger Badder Bomb Blast
Death to Bigger Badder Bomb Blast
Player died after taking Bigger Badder Bomb Blast damage
Damage
Sabotage Zone
Death to Sabotage Zone
Player died after taking Sabotage Zone damage
Damage

The War Within - Manaforge Omega

Next tier - mechanics analysis in development

Coming Soon

This tier is currently in development. Mechanics analysis will be added as the tier progresses.

Boss Encounters

Mechanics analysis coming soon...